
· 1 min read
My Godot 3D experiences and Unity China Packages
Creating 3D games in Godot, plus more Unity troubles
In this episode, I share my surprisingly positive experience diving into 3D game development with Godot.
Despite what I’d read online, performance has been more than acceptable for my current project.
I also walk through my mixed results exporting 3D assets from Unity into Godot — models come in fine, but texturing can be a mess.
I’m seriously considering a ~$30 plugin to streamline the workflow.
