AAA Games are boring and uninspired
I discuss the issue of AAA games not meeting players' expectations and feeling bored and uninspired. And why indie games are better.
I discuss the issue of AAA games not meeting players' expectations and feeling bored and uninspired. And why indie games are better.
A conversation between two developers discussing Bushel, an app developed by Leo for creating virtual machines.
I decided to wait until I had a real need before learning about SwiftData. That time is now.
I discuss my plans for game development, including my first 3D game and building a video course on building a 2D runner game with the Godot engine.
Welcome to the first episode of the PWPodcast. Let's talk about infinite scrolling and why it's bad for everyone.
After I completed the early proof of concept beta version of Project Hack, I knew I wanted to take time and step back to learn from everything I had done and the feedback I received. Plus, plan the multiplayer aspect.