Why You Should Support External Keyboards in iOS Applications
<b></b>Do you make iPad Apps with Keyboard Support?<br/> <p>If you write iOS applications, give serious thought to external keyboard support if you want to be taken seriously.</p>
Show Your Source Code and Learn From It
Why you should show your code and how it might just help you improve.
How to Use Git Branches
Following on from my introduction to Git, I want to introduce you to branches. Branches are a way to work on features, bug fixes, and anything else that you would want to have separate from the main file set until completion.
How to Calculate a Date in Swift 3 Using Calendar Components
Learn how to calculate a future date and time in Swift 3 using calendar components.
How To Save and Load Your iOS Application Settings Using UserDefaults in Swift 3
Saving and loading user settings in your application is a simple process thanks to UserDefaults. I will show you how to achieve this in Swift 3 with just a few lines of code.
Simulate GPS Position in Xcode for iOS Application Development
<b>How to Add Custom GPS Locations in Xcode</b><br/> <p>Xcode has some built in GPS positions you can simulate, but you can also add any location of your choice. Here's how.</p>
How to Install, Download, and use CocoaPods in Your Swift Applications
<b>Learn to use CocoaPods in Your Swift Applications</b></br/> <p>You should consider using CocoaPods to save development time and reinventing the wheel each time in your applications.</p>
Programming Fonts Compared
The right font when programming can make all the difference, and a lot of coders never stop to think about it. Here are a bunch compared for you to choose from.
How To Install New Swift Versions in Xcode
Xcode ships with Swift, but you are not limited to just that version. In fact, you may not be aware of this, but you can have multiple versions of Swift installed at any one time. Here's how!
Accessing Files stored in Application Bundle on iOS with Swift
Learn how to access files in an iOS application bundle at run time using Swift. It is a lot easier than you think.