AAA Games are boring and uninspired
I discuss the issue of AAA games not meeting players' expectations and feeling bored and uninspired. And why indie games are better.
I discuss the issue of AAA games not meeting players' expectations and feeling bored and uninspired. And why indie games are better.
I discuss my plans for game development, including my first 3D game and building a video course on building a 2D runner game with the Godot engine.
After I completed the early proof of concept beta version of Project Hack, I knew I wanted to take time and step back to learn from everything I had done and the feedback I received. Plus, plan the multiplayer aspect.
OpenAI tightens restrictions on chatGPT apps, SpriteKit used for game development, WordPress to Astro content migration.
My experiences getting started with the Godot game engine have been excellent and very rewarding. Some observations in this episode.
I sat down this weekend to discover the Godot game engine as a complete beginner and its capabilities. Here are some thoughts.