
Godot 4 Android Performance
I have found that the performance on Android of a Godot 4 exported game is just dreadful—some questions and observations in this episode.
I have found that the performance on Android of a Godot 4 exported game is just dreadful—some questions and observations in this episode.
Leaderboards are a great way to keep players and find new ones. Competition is something players love.
I discuss the issue of AAA games not meeting players' expectations and feeling bored and uninspired. And why indie games are better.
I discuss my plans for game development, including my first 3D game and building a video course on building a 2D runner game with the Godot engine.
After I completed the early proof of concept beta version of Project Hack, I knew I wanted to take time and step back to learn from everything I had done and the feedback I received. Plus, plan the multiplayer aspect.