Live streaming as a developer
Live streaming is popular among developers for many reasons. I discuss this and more with FullQueueDeveloper (Daniel) in this episode.
Live streaming is popular among developers for many reasons. I discuss this and more with FullQueueDeveloper (Daniel) in this episode.
Leaderboards are a great way to keep players and find new ones. Competition is something players love.
I discuss the issue of AAA games not meeting players' expectations and feeling bored and uninspired. And why indie games are better.
A conversation between two developers discussing Bushel, an app developed by Leo for creating virtual machines.
I decided to wait until I had a real need before learning about SwiftData. That time is now.
I discuss my plans for game development, including my first 3D game and building a video course on building a 2D runner game with the Godot engine.