
Developer struggles and getting through them
This is a bit of a personal topic as I struggle to deal with content and motivation. But, the bright side is that this might help you as we all go through it.

This is a bit of a personal topic as I struggle to deal with content and motivation. But, the bright side is that this might help you as we all go through it.

I have found that the performance on Android of a Godot 4 exported game is just dreadful—some questions and observations in this episode.

Live streaming is popular among developers for many reasons. I discuss this and more with FullQueueDeveloper (Daniel) in this episode.

Leaderboards are a great way to keep players and find new ones. Competition is something players love.

I discuss the issue of AAA games not meeting players' expectations and feeling bored and uninspired. And why indie games are better.

A conversation between two developers discussing Bushel, an app developed by Leo for creating virtual machines.