Why you should not fear the developer technical interview
Developer technical interview. Three words cause a heart to skip a beat for any developer, regardless of experience or level. But I am here to tell you it should not be that way. These interviews are a good thing. It would help if you also thought of these interviews as a way to promote yourself. […]
WWDC23 Thoughts two weeks later
Let's talk about a few notable announcements from WWDC23 that you might have missed.
WWDC 23 Keynote Discussion
My good friend Leo G. Dion and I discuss the Apple WWDC23 Keynote announcements.
When ZStacks go mad
This is partly a developer journal and a tip episode. My recent adventure with a ZStack, image background, and keyboard avoidance was entertaining and weird. But a solution found is a solution shared.
Fun with SpriteKit and SwiftUI
Doing development just for the fun of it is a great reward. That is where my SpriteKit and SwiftUI art generator project comes in.
Podcast – What a week that was in Apple World
From Apple outages to crashing Xcode and deadlines. A few minutes of a developer horror story week in this episode.
Podcast – Richard Zarth Developer and Mentor
Compile Swift Podcast Season 5 Episode 3 In this episode, I sit down to talk with Richard Zarth. An indie developer, we discuss Swift, the software industry, really simple arcade, Pokemon watch app, open-source, and Underdog Devs, a mentoring program for those that need help getting started. Richard has been writing software for Apple's...
Podcast – Marin Todorov dataTile and SwiftUI in production
In this episode of the Compile Swift podcast, I talk with Marin Todorov about his development tool dataTile.
CompileSwift Podcast – 2023 goals and updates
Time to look ahead at my 2023 Apple platform development goals. Hold me accountable!
Podcast – Prototyping with SwiftUI
In this edition of the CompileSwift podcast, my stage manager thoughts and prototyping with SwiftUI.