CompileSwift Podcast – New Apple OS releases, my Figma Explorations


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Season 3 Episode 20

On today's Swift Podcast, we'll be discussing all things related to Apple platforms and development. Let's dive right in!

Everyone, we've got some exciting news to cover in this episode. Apple has released some new updates for its operating systems and development tools. I'll also share my experience with Figma, a design tool I recently tried out.

First up, Watch OS 8.3 has been released, although no release notes are currently available. We can assume it brings some improvements to the platform.

Next, iOS and iPad OS 15.2 are released. Along with the usual bug fixes, there are some new features and improvements to the store kit API and subscription issues.

I've installed Mac OS Monterey 12.1 on my new MacBook Pro. Hopefully, this update will address some of the issues I've been experiencing with the new device.

Now, let's talk about Xcode 13.2. This release includes support for app projects created with Swift Playgrounds 4, which is excellent news for developers using Swift Playgrounds.

In addition to these updates, there are minor changes and improvements across the board. You can find all the details in the release notes.

On a different note, I want to share my experience with Figma. Over the weekend, I decided to try this design tool for creating new app designs. It offers a no-code approach to prototyping and allows you to visualize and prototype your app's user flow quickly.

I must say Figma impressed me with its features and flexibility. It's available as a desktop application and a web-based tool, making it accessible across different platforms. This is especially useful when sharing prototypes with clients or stakeholders who may not have a Mac or iOS device.

During my live stream, I demonstrated how to use Figma to create screens and prototype an app's user flow. It was a smooth and efficient process, and I highly recommend trying Figma if you need a prototyping tool.

Remember, while Figma is great for designing the UI and user experience, it doesn't handle the business logic of your app. It's meant to complement the development process, not replace it.

That's all for today's episode. I hope you found the updates and Figma overview helpful. If you have any questions or want to share your thoughts, please get in touch with me on social media or through the contact form on compileswift.com.

Have a fantastic week, and I'll catch you in the next episode!

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