New Game, Update 2


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Project H8ck - Screenshot 2
Screen Shot of Build 5

As you can see, significant progress has been made since the first update. To remind you, this game is being built using Unity and is a fun project I wanted to make and share with the World once everything is playable.

Post one can be found here

So let's go through the changes, this gives you far more insight into the game, but not the complete story…I cannot give everything away in one go right?

As you can see there are now three tabs, the ‘Hackers' tab that you have seen before, along with two new ones that you will not get to see yet. ‘Machines' and ‘Networks'. I'll cover those as they become playable.

Also, note the ‘Dark Web Coins' this is crucial to gameplay progression as the player moves along. I'll go into detail on those in the future. Just think of them as hacker currency for now.

You can also see that there is this mysterious ‘Inventory' button. This is another crucial part of progressing your hacker empire.

So how does the Hacker system work?

As time moves forward, you automatically get newbie hackers, it just takes patience (is that the only way? Hmmmm).

Once you get enough newbies the ‘Buy' button for Script Kiddies will light up and you'll be able to spend a certain amount of newbies to get Script Kiddies.

The same principle applies to ‘Professionals' and ‘Masters'. Naturally, the higher the level, the higher the cost.

But why upgrade hackers?

Great question! There are many reasons, but the most obvious right now is that the more you have of each the more ‘Dark Web Coin' you make over time. The higher the hacker level, the more you make.

And that's where we are going to leave it for now, those coins shall remain a mystery along with the other tabs a while longer.

Oh one last thing, if you do nothing, you still get newbie hackers and make Dark Web Coin.

Yeah, it's idle progress.